As I discussed previously, caching can have it’s advantages. It makes referencing objects and binding much more straight forward. Unfortunately, it comes at a performance cost. Since I’ve been using caching, there are some important things to keep in mind when you use caching to make sure your data sticks around and your performance doesn’t [...]
Archive for Performance
The project I’ve been working on for a while now uses caching. This means that the application will store the objects returned from the server in a DataCache and anytime objects are returned from the server, they are synced with the DataCache.